说明
研究lua与luajit两种string hash算法的原理,以及性能对比
string hash
lua
- 如果string长度小于32,则会对所有字符串的字符进行遍历,然后计算hash值
- 如果string长度大于等于32,则把string进行等分,等分间隔为长度/32+1,然后取每等分的第一个字符进行hash值计算。所以不管字符串多长,最多会循环32次
代码
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| unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) { unsigned int h = seed ^ cast(unsigned int, l); size_t l1; size_t step = (l >> LUAI_HASHLIMIT) + 1; for (l1 = l; l1 >= step; l1 -= step) h = h ^ ((h<<5) + (h>>2) + cast_byte(str[l1 - 1])); return h; }
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luajit
- 如果string小于4,则会取字符串的第一位,最后一位,以及中间位,进行hash值计算
- 如果string长度大于等于4,则会取字符串第1
4位,最后4位,len/2-2len/2+2,len/4-1~len/4+3,进行hash计算
代码
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| #define lj_getu32(p) (*(unsigned int *)(p)) #define lj_rol(x, n) (((x)<<(n)) | ((x)>>(-(int)(n)&(8*sizeof(x)-1))))
int luajit_hash(const char *str, size_t len) { unsigned int a, b, h = len; if (len >= 4) { a = lj_getu32(str); h ^= lj_getu32(str + len - 4); b = lj_getu32(str + (len >> 1) - 2); h ^= b; h -= lj_rol(b, 14); b += lj_getu32(str + (len >> 2) - 1); } else if (len > 0) { a = *(const unsigned char *)str; h ^= *(const unsigned char *)(str + len - 1); b = *(const unsigned char *)(str + (len >> 1)); h ^= b; h -= lj_rol(b, 14); } a ^= h; a -= lj_rol(h, 11); b ^= a; b -= lj_rol(a, 25); h ^= b; h -= lj_rol(b, 16); return h; }
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分析
从采样随机性及次数上来看,肯定是lua原生自带的hash算法好。但也因为采样次数增加,导致原生hash算法的性能会有损失
性能对比
对lua以及luajit的string hash算法,进行不同字符串长度的性能对比
测试环境
操作系统:Debian GNU/Linux 8
CPU:Intel(R) Xeon(R) CPU E5-2640 v2 @ 2.00GHz
内存:64G
测试代码
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| #include <string> #include <time.h> #include <stdlib.h> #include <stdio.h>
static const int lua_hash_seed = 0;
int lua_hash(const char *str, size_t len) { unsigned int h = lua_hash_seed ^ (unsigned int)len; size_t step = (len >> 5) + 1; for (; len >= step; len -= step) h ^= ((h << 5) + (h >> 2) + (unsigned char)(str[len - 1])); return h; }
#define lj_getu32(p) (*(unsigned int *)(p)) #define lj_rol(x, n) (((x)<<(n)) | ((x)>>(-(int)(n)&(8*sizeof(x)-1))))
int luajit_hash(const char *str, size_t len) { unsigned int a, b, h = len; if (len >= 4) { a = lj_getu32(str); h ^= lj_getu32(str + len - 4); b = lj_getu32(str + (len >> 1) - 2); h ^= b; h -= lj_rol(b, 14); b += lj_getu32(str + (len >> 2) - 1); } else if (len > 0) { a = *(const unsigned char *)str; h ^= *(const unsigned char *)(str + len - 1); b = *(const unsigned char *)(str + (len >> 1)); h ^= b; h -= lj_rol(b, 14); } a ^= h; a -= lj_rol(h, 11); b ^= a; b -= lj_rol(a, 25); h ^= b; h -= lj_rol(b, 16); return h; }
void random_string(std::string &str, size_t size) { for (int i = 0; i < size; ++i) { str.push_back((char)(rand() % 255)); } }
#define HASH_COUNT 100000 int a[HASH_COUNT]; int main() { std::string str;
srand(clock());
int step = 1; for (int len = 1; len <= 65535; len += step) { printf("string len = %d:\n", len);
random_string(str, step); { clock_t start = clock(); for (int i = 0; i < HASH_COUNT; ++i) { a[i] = luajit_hash(str.c_str(), str.size()); } clock_t use_time = clock() - start;
printf("\tluajit use: %lf\n", use_time*1.0 / CLOCKS_PER_SEC); } { clock_t start = clock(); for (int i = 0; i < HASH_COUNT; ++i) { a[i] = lua_hash(str.c_str(), str.size()); } clock_t use_time = clock() - start;
printf("\tlua use: %lf\n", use_time*1.0 / CLOCKS_PER_SEC); } }
return 0; }
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测试结果
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| string len = 1: luajit use: 0.000615 lua use: 0.000205 string len = 2: luajit use: 0.000410 lua use: 0.000352 string len = 3: luajit use: 0.000426 lua use: 0.000505 string len = 4: luajit use: 0.000485 lua use: 0.000552 string len = 5: luajit use: 0.000531 lua use: 0.000803 string len = 6: luajit use: 0.000455 lua use: 0.000910 string len = 7: luajit use: 0.000479 lua use: 0.001106 ... string len = 31: luajit use: 0.000483 lua use: 0.005269 string len = 32: luajit use: 0.000506 lua use: 0.002439 ...
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- 可以看到,除了1,2长度的字符串,lua原生hash快,其他都是luajit快。
漫的速度大致可以通过lua原生hash的循环次数大致估算,如果循环满32次,则性能大致是luajit的1/10倍,如果为16次则为1/5。
结论
- lua原生的hash算法会导致性能的开销,测试最慢为0.005s/10W次,而luajit为0.0004s/10W次
- 性能开销带来的同时,从算法层面看到,lua原生的hash算法会跟好,不过这还得需要在实际使用当中进行测试才能得到更准确得结论